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Description

Taijutsu (体術; Literally meaning "Body Techniques") is a basic form of techniques and refers to any techniques involving the martial arts or the optimization of natural human abilities. Taijutsu is executed by directly accessing the user's physical and mental energies, relying on the stamina and strength gained through training. Taijutsu is simply put: hand-to-hand combat.

It's important to know that taijutsu and nintaijutsu are mechanically the same and calculate the same to hit. They are both strength based and always short range and single target attacks.

Eight gates

The 8 Gates is primarily used for those proficient in Taijutsu and is obtained through incredibly hard work. The 8 gates are limiters of the chakra network, preventing the chakra from overflowing. The 8 Gates can be released, as the expense of the users body and endurance.

Gates must be taken in sequential order, i.e. gates 1 and 2 before 3, and 3 before 4. However, the strength and speed boosts for gates 1 + 2 and gates 4 + 5 can be taken in any order, meaning gate 1 can be either speed or strength depending on the user's priorities. Gates abilities should be configured by the user, i.e. Gate 1 could be +8 partial to speed, but must be set up prior to approval and cannot be changed later.

Keep in mind the stat boosting chart to configure your abilities and know how many feats you need for each gate.

Springing youth - 10 CP stat buff in speed, str, or both; costs 10 CP a round
optional feat not required to move on to gate 1 and may be transformed into gate 1 at any point the character wishes to do so.

Gate 1 - Provides a 20 CP stat buff in speed, costs 20 CP a round.

Gate 2 - Provides a 20 CP stat buff in str, costs 20 CP a round.

Gate 3 - Provides a 20 CP stat buff in speed and str, costs 30 CP a round.

Gate 4 - provides a 40 CP stat buff in speed, costs 40 CP a round.

Gate 5 - Provides a 40 CP stat buff in str, costs 40 CP a round.

Gate 6 - Provides a 40 CP stat buff in both speed and str, costs 70 CP a round.

Gate 7 - Provides a 60 CP stat buff in both speed and str, costs 100 CP a round.

Gate 8 - The Gate of Death (死門, Shimon), located at the heart. Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. Opening this gate gives the user power that is even beyond the five Kage, but comes at the expense of the user's life shortly after. This increases Strength and Speed by 20 for a limited amount of rounds, determined by the user's endurance divided by 5. Note that if this ability is used, the character will die. Characters can be revived at The Hospital.

Fighting Styles

Strong Fist

Strong Fist is Guy's and Lee's characteristic fighting style, the purpose of which is to cause external damage and break bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi.

Basic (10 CP) Jutsu

Dynamic Entry - The technique is basically the user performing a jump kick into their opponent's face.

Leaf Whirlwind - A taijutsu where one launches a succession of high kicks and low kicks. The flurry of attacks works as a single nintaijutsu attack.

Leaf Gale - The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing.


Intermediate (20 CP) Jutsu

Dance of the Leaf - This stance focuses on extremely fast movements to dodge or block incoming attacks from the user's opponent by following the opponents movements closely just like a leaf that dances in the air is followed by its shadow. (+8 partial bonus to dodge 20cp/round)

Leaf Strong Wind - A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, smashing his enemy with overwhelming strength.

Front Lotus - The user kicks their opponent into the air. Once behind their opponent, the user pile-drives them into the ground head first while rotating at a ferocious speed.

Reverse Lotus - This technique is an advanced and more destructive version of the Front Lotus. The user kicks the target into the air and continues to strike them at inhuman speeds before hitting them with a final, powerful open-handed strike and kick at the same time, sending the target crashing into the ground.


Taxing (40 CP) Jutsu

Morning Peacock - The Morning Peacock is a high powered taijutsu born from the philosophy of Might Guy. The principle of this taijutsu is strike the enemy down with countless punches. The technique is started by kicking the enemy into the air. The user then jumps into the air in a distinctive stance and begins punching the enemy repeatedly. The speed of the punches is so fast that they are set ablaze by sheer speed and friction. This creates a peacock-like fan of flaming chakra around the opponent. Once the attack is finished, the enemy will be sent crashing back to the ground, covered with the attack's aura. [Not a multi attack, counts as a normal nintai]



Koutetsu Fist

Koutetsu Fist (Steel Fist) – Koutetsu Fist is a fighting Style Nen has developed over his life time and is unique to him due to the fact it heavily relies on Steel Release. This fighting style focuses on delivering extremely powerful blows well redirecting incoming attacks to either miss completely or hit less damaging areas on the user’s body creating openings in the targets defenses allowing the user to strike. When this fighting style is used with steel release, it makes a powerful fighting style by using the defensive capabilities of steel release to lessen incoming damage and quickly turning those defenses into an extremely powerful offense, capable of devastating effects.

This fighting Style is a combination between Steel Release and Taijutsu.


Basic (10 CP) Jutsu

Koutetsu Punch - The user performs a simple punch with extreme force able to cause major damage on the place of impact leading to broken bones and so on. (10cp)


Intermediate (20 CP) Jutsu

Koutetsu Dance – Koutetsu fist is primarily based on strength, but the speed in order to react and deliver the first punch is greatly needed for it to work. This dance focuses exactly on that, using extremely fast movements so that the user can redirect, counter, simply dodge, and move faster than his opponent. (20cp/ +8 full speed bonus)

Koutetsu Strike - The user turns his fist into black steel using Steel Release where he then performs an extremely powerful six inch punch to the center of the targets chest. The force from the punch is able to send his opponent flying well causing extreme internal damage. (20CP) (can break normal weapons bought from the equipment store) (Combination feat, Steel release + Taijutsu.)

Koutetsu Whirlwind - Using Steel Release, the user creates a large blade made of dark steel from one of his shins well he performs a powerful Whirlwind Kick that is combined with chakra. If anyone or anything is close to the user as he performs this they are hit by the large dark steel blade that easily can slice them in half with a force that can cut through weapons and armor. (20cp (Uses Steel Release and Taijutsu)


Taxing (40 CP) Jutsu

Koutetsu Annihilation - This is a tremendously more powerful version of Koutetsu Strike. The target gets the full force of the punch and shock wave, breaking majority of the bones in there body and causing major damage everywhere internally. (40cp. Can break through normal armor and weapons due to black steel.) (Feat combination, Steel Release + Taijutsu.)

Koutetsu Death Wind - Using Steel Release, the user creates a large blade made of dark steel form from one of his shins well he performs a powerful Whirlwind Kick that is combined with chakra. The Kick creates a massive and powerful shock wave combined with chakra to form around the user and moves away from him at tremendous speeds. If anyone or anything is close to the user as he performs this, not only do they get hit with the shock wave that is strong enough to tare most things apart and turn most people into a fine red mist, they are also hit by the large dark steel blade that easily can slice them in half with a force that can cut threw weapons and armor. (40cp (Uses Steel Release and Taijutsu)



Suna Strong Fist

A list of techniques available to shinobi who have studied Taijutsu in Sunagakure. Strong Fist was brought to Sunagakure by a disciple of Rock Lee, who then changed it and made Suna Strong Fist its own style. It is a style based off of devastating kicks and lightning quick punches meant to destroy an opponent's body from the outside. This style requires Taijutsu Specialist as a rank upgrade.


Basic (10 CP) Jutsu

Sandstorm Combo - A rapid, three kick assault that launches the opponent into the air, a good set up for other attacks or a solid counter for up-close opponents.

Intermediate (20 CP) Jutsu

Desert Cyclone - A capoeira-style 540 kick so quick that it sends a crescent shaped shockwave. The kick itself can decapitate an opponent

Taxing (40 CP) Jutsu

Sand Scorching Fist - The user punches an opponent with his left hand, sending the enemy flying away. Meanwhile the bandages wrapped around the user's hand bind around his opponent, and user pulls the man back. As the man is flung back at, user charges up his fist with a large amount of strength, a punch so fast it catches on fire. The impact of the second blow can completely melt human flesh, and the bandages taunt up so quickly it becomes like a cable, cutting the opponent in half. [Single nintai attack for damage, not a multi-attack]


Gentle Fist

A special fighting style developed by the Hyuuga clan to take advantage of the byakugan's ability to see tenketsu points. This fighting style requires the byakugan.

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